

- #Colin mcrae rally 04 code driver#
- #Colin mcrae rally 04 code Offline#
- #Colin mcrae rally 04 code ps2#
On the whole, though, the ability to take proper short cuts at your peril through ditches and often between trees makes for hair-raising gambles as you hurtle successfully through various death traps at 90mph. In CMR04, these terrifically annoying incidents happen quite rarely, although we did still manage to find a few indestructible shrubs now and then. Previously it seemed as if you could cause a complete stop, or worse flip your car over, if you hit as much as a pebble. Just feel the quality.Īnother major improvement this time around is the interaction with trackside objects. The handling is in a league of its own, and before long you'll not really give a hoot if the bushes look less convincing that RSC's. After playing this for hours on end, and then switching to Project Gotham Racing 2, we honestly couldn't wait to get back to playing this, if that gives you any idea how compelling CMR04 is as a driving experience.

In reality it still basically feels as though the car is steering around a central pivot point, but it's is so beautifully responsive and responds dramatically between different car types, classes and the surfaces you're driving on. We're extremely dubious whether CMR04 really has had its "stabilisers" taken off, as the Warwickshire publisher claims, but it's a model which certainly works in the context of the game. Almost every section of the car comes in for some seriously harsh treatment at some point or other, and attempting to save your car from a pounding is half the battle as each course tests you to the limit.Īs ever, Codies has got the handling absolutely spot on. Sure, Burnout 2's were more spectacular, but in CMR04, every scrape and prang you make has a discernable effect, not only visually, but often dramatically altering the way the car handles. Not only is each and every one modelled with a splendid level of detail, the damage model is possibly the best we've ever seen. The cars, for example, couldn't really be much better. As a visual experience it still can't hold a candle to RSC, and having just seen RSC2 at X03, Codies still has plenty of catching up to do in this department, but basing its appeal purely on the visuals alone would be gross stupidity. The texturing still leaves something to be desired when you get up close, and the legacy of cardboard cut-out trees and bushes still persists. Having now played through all 48 stages, it's fair to say there's not a weak link among them, with a great deal of attention to detail, clever design and a rock solid frame rate allowing Codies to make the game the seat of the pants experience you expect.Īs many of you have already pointed out, it's still by no means perfect. The UK stage in particular has such a stunning variety that it's not only a pleasure to race, but merely spectating is a joy. This time around, Codies has clearly improved the graphics engine no end, and some of the stages are truly gorgeous.
#Colin mcrae rally 04 code ps2#
We all hoped and expected that CMR's 128-bit entry would result in gloriously lifelike environments, but last year's effort was well and truly humbled by RSC, and the legacy of its PS2 origins was painfully apparent with cardboard cut-out scenery, pop-up and a lack of texturing.
#Colin mcrae rally 04 code driver#
With the news that Pro Race Driver 2 will have full Xbox Live support, this strikes us as a major disappointment. Times can be uploaded to an Xbox Live scoreboard, but those dreaming of online rallying will have to wait for RalliSport Challenge 2.
#Colin mcrae rally 04 code Offline#
Those who have seen the series progress from its original inception will welcome the fact that you don't have to 'be' Colin anymore, and can choose to play in one of 21 cars, across four distinctly different classes, in a variety of modes encompassing Championship, Stages, and Rally, each with offline multiplayer varieties - two-player split screen on PS2 and four-player on Xbox. Fortunately Codies appears to have addressed at least some of the issues that many fans had with the last version. Unusually, the Brit publisher has climbed off the canvas with a quickfire version 4.0 that it hopes will keep the flame burning, and presumably stave off these relative newcomers from stealing any more of its thunder. Although the core gameplay was still undoubtedly strong enough to please the faithful, some were disappointed about only being able to drive a Ford Focus, and the company found its flagship product desperately wanting in graphical terms, slipping behind Sony's WRC II on the PS2, and being firmly trounced by DICE's more arcade oriented entrant RalliSport Challenge on the Xbox. Once the undisputed king of the Rally driving genre, Codemasters came in for a fair bit of flak with last year's slightly disappointing Colin McRae Rally 3.
